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@@ -1,6 +0,0 @@
|
||||
For English speaking user:
|
||||
https://github.com/wangyu-/UDPspeeder/wiki/Issue-Guide
|
||||
|
||||
中文用户请看:
|
||||
https://github.com/wangyu-/UDPspeeder/wiki/发Issue前请看
|
||||
(否则Issue可能被忽略,或被直接关掉)
|
112
README.md
112
README.md
@@ -1,9 +1,8 @@
|
||||
# UDPspeeder
|
||||
Network Speed-Up Tool. Boost your Connection on a High Lantency High Packet-Loss Link by using Forward Error Correction.
|
||||
|
||||
A Tunnel which Improves your Network Quality on a High-latency Lossy Link by using Forward Error Correction.
|
||||
|
||||
When used alone, UDPspeeder improves only UDP connection. Nevertheless, if you used UDPspeeder + any UDP-based VPN together,
|
||||
you can improve any traffic(include TCP/UDP/ICMP), currently OpenVPN/L2TP/ShadowVPN are confirmed to be supported。
|
||||
When used alone, UDPspeeder speeds-up only UDP connection. Nevertheless, if you used UDPspeeder + any UDP-based VPN together,
|
||||
you can speed-up any traffic(include TCP/UDP/ICMP), currently OpenVPN/L2TP/ShadowVPN are confirmed to be supported。
|
||||
|
||||

|
||||
|
||||
@@ -13,10 +12,22 @@ or
|
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|
||||
Assume your local network to your server is lossy. Just establish a VPN connection to your server with UDPspeeder + any UDP-based VPN, access your server via this VPN connection, then your connection quality will be significantly improved. With well-tuned parameters , you can easily reduce IP or UDP/ICMP packet-loss-rate to less than 0.01% . Besides reducing packet-loss-rate, UDPspeeder can also significantly improve your TCP latency and TCP single-thread download speed.
|
||||
|
||||
[UDPspeeder Wiki](https://github.com/wangyu-/UDPspeeder/wiki)
|
||||
|
||||
[简体中文](/doc/README.zh-cn.md)(内容更丰富)
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###### Note
|
||||
You can use udp2raw with UDPspeeder together to get better speed on some ISP with UDP QoS(UDP throttling).
|
||||
|
||||
udp2raw's repo:
|
||||
|
||||
https://github.com/wangyu-/udp2raw-tunnel
|
||||
|
||||
You can also try tinyFecVPN, a lightweight high-performance VPN with build-in FEC support:
|
||||
|
||||
tinyFecVPN's repo:
|
||||
|
||||
https://github.com/wangyu-/tinyFecVPN
|
||||
|
||||
|
||||
# Efficacy
|
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tested on a link with 100ms latency and 10% packet loss at both direction
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||||
|
||||
@@ -29,7 +40,7 @@ tested on a link with 100ms latency and 10% packet loss at both direction
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# Supported Platforms
|
||||
Linux host (including desktop Linux,Android phone/tablet, OpenWRT router, or Raspberry PI).
|
||||
|
||||
For Windows and MacOS You can run UDPspeeder inside [this](https://github.com/wangyu-/udp2raw-tunnel/releases/download/20171108.0/lede-17.01.2-x86_virtual_machine_image.zip) 7.5mb virtual machine image.
|
||||
For Windows and MacOS You can run UDPspeeder inside [this](https://github.com/wangyu-/udp2raw-tunnel/releases/download/20170918.0/lede-17.01.2-x86_virtual_machine_image_with_udp2raw_pre_installed.zip) 7.5mb virtual machine image.
|
||||
|
||||
# How does it work
|
||||
|
||||
@@ -56,7 +67,7 @@ Check wikipedia for more info, https://en.wikipedia.org/wiki/Reed–Solomon_erro
|
||||
### Installing
|
||||
Download binary release from https://github.com/wangyu-/UDPspeeder/releases
|
||||
|
||||
### Running (improves UDP traffic only)
|
||||
### Running (speed-up UDP only)
|
||||
Assume your server ip is 44.55.66.77, you have a service listening on udp port 7777.
|
||||
|
||||
```bash
|
||||
@@ -67,7 +78,7 @@ Assume your server ip is 44.55.66.77, you have a service listening on udp port 7
|
||||
./speederv2 -c -l0.0.0.0:3333 -r44.55.66.77:4096 -f20:10 -k "passwd"
|
||||
```
|
||||
|
||||
Now connecting to UDP port 3333 at the client side is equivalent to connecting to port 7777 at the server side, and the connection has been boosted by UDPspeeder.
|
||||
Now connecting to UDP port 3333 at the client side is equivalent to connecting to port 7777 at the server side, and the connection is boosted by UDPspeeder.
|
||||
|
||||
##### Note
|
||||
|
||||
@@ -75,58 +86,52 @@ Now connecting to UDP port 3333 at the client side is equivalent to connecting t
|
||||
|
||||
`-k` enables simple XOR encryption
|
||||
|
||||
|
||||
# Improves all traffic with OpenVPN + UDPspeeder
|
||||
|
||||
See [UDPspeeder + openvpn config guide](https://github.com/wangyu-/UDPspeeder/wiki/UDPspeeder-openvpn-config-guide).
|
||||
To run stably, pay attention to MTU.
|
||||
|
||||
# Advanced Topic
|
||||
|
||||
### Full Options
|
||||
```
|
||||
UDPspeeder V2
|
||||
git version: 6f55b8a2fc build date: Nov 19 2017 06:11:23
|
||||
git version:8e7a8aed92 build date:Oct 25 2017 02:00:54
|
||||
repository: https://github.com/wangyu-/UDPspeeder
|
||||
|
||||
usage:
|
||||
run as client: ./this_program -c -l local_listen_ip:local_port -r server_ip:server_port [options]
|
||||
run as server: ./this_program -s -l server_listen_ip:server_port -r remote_ip:remote_port [options]
|
||||
run as client : ./this_program -c -l local_listen_ip:local_port -r server_ip:server_port [options]
|
||||
run as server : ./this_program -s -l server_listen_ip:server_port -r remote_ip:remote_port [options]
|
||||
|
||||
common options, must be same on both sides:
|
||||
-k,--key <string> key for simple xor encryption. if not set, xor is disabled
|
||||
common option,must be same on both sides:
|
||||
-k,--key <string> key for simple xor encryption. if not set,xor is disabled
|
||||
main options:
|
||||
-f,--fec x:y forward error correction, send y redundant packets for every x packets
|
||||
--timeout <number> how long could a packet be held in queue before doing fec, unit: ms, default: 8ms
|
||||
--report <number> turn on send/recv report, and set a period for reporting, unit: s
|
||||
-f,--fec x:y forward error correction,send y redundant packets for every x packets
|
||||
--timeout <number> how long could a packet be held in queue before doing fec,unit: ms,default :8ms
|
||||
--mode <number> fec-mode,available values: 0,1 ; 0 cost less bandwidth,1 cost less latency(default)
|
||||
--report <number> turn on send/recv report,and set a period for reporting,unit:s
|
||||
advanced options:
|
||||
--mode <number> fec-mode,available values: 0,1; mode 0(default) costs less bandwidth,no mtu problem.
|
||||
mode 1 usually introduces less latency, but you have to care about mtu.
|
||||
--mtu <number> mtu. for mode 0, the program will split packet to segment smaller than mtu value.
|
||||
for mode 1, no packet will be split, the program just check if the mtu is exceed.
|
||||
default value: 1250. you typically shouldnt change this value.
|
||||
-q,--queue-len <number> fec queue len, only for mode 0, fec will be performed immediately after queue is full.
|
||||
default value: 200.
|
||||
-j,--jitter <number> simulated jitter. randomly delay first packet for 0~<number> ms, default value: 0.
|
||||
--mtu <number> mtu. for mode 0,the program will split packet to segment smaller than mtu_value.
|
||||
for mode 1,no packet will be split,the program just check if the mtu is exceed.
|
||||
default value:1250
|
||||
-j,--jitter <number> simulated jitter.randomly delay first packet for 0~<number> ms,default value:0.
|
||||
do not use if you dont know what it means.
|
||||
-i,--interval <number> scatter each fec group to a interval of <number> ms, to protect burst packet loss.
|
||||
default value: 0. do not use if you dont know what it means.
|
||||
--random-drop <number> simulate packet loss, unit: 0.01%. default value: 0.
|
||||
--disable-obscure <number> disable obscure, to save a bit bandwidth and cpu.
|
||||
-i,--interval <number> scatter each fec group to a interval of <number> ms,to protect burst packet loss.
|
||||
default value:0.do not use if you dont know what it means.
|
||||
--random-drop <number> simulate packet loss ,unit:0.01%. default value: 0
|
||||
--disable-obscure <number> disable obscure,to save a bit bandwidth and cpu
|
||||
developer options:
|
||||
--fifo <string> use a fifo(named pipe) for sending commands to the running program, so that you
|
||||
can change fec encode parameters dynamically, check readme.md in repository for
|
||||
--fifo <string> use a fifo(named pipe) for sending commands to the running program,so that you
|
||||
can change fec encode parameters dynamically,check readme.md in repository for
|
||||
supported commands.
|
||||
-j ,--jitter jmin:jmax similiar to -j above, but create jitter randomly between jmin and jmax
|
||||
-i,--interval imin:imax similiar to -i above, but scatter randomly between imin and imax
|
||||
--decode-buf <number> size of buffer of fec decoder,u nit: packet, default: 2000
|
||||
--fix-latency <number> try to stabilize latency, only for mode 0
|
||||
-j ,--jitter jmin:jmax similiar to -j above,but create jitter randomly between jmin and jmax
|
||||
-i,--interval imin:imax similiar to -i above,but scatter randomly between imin and imax
|
||||
-q,--queue-len <number> max fec queue len,only for mode 0
|
||||
--decode-buf <number> size of buffer of fec decoder,unit:packet,default:2000
|
||||
--fix-latency <number> try to stabilize latency,only for mode 0
|
||||
--delay-capacity <number> max number of delayed packets
|
||||
--disable-fec <number> completely disable fec, turn the program into a normal udp tunnel
|
||||
--sock-buf <number> buf size for socket, >=10 and <=10240, unit: kbyte, default: 1024
|
||||
--disable-fec <number> completely disable fec,turn the program into a normal udp tunnel
|
||||
--sock-buf <number> buf size for socket,>=10 and <=10240,unit:kbyte,default:1024
|
||||
log and help options:
|
||||
--log-level <number> 0: never 1: fatal 2: error 3: warn
|
||||
4: info (default) 5: debug 6: trace
|
||||
--log-position enable file name, function name, line number in log
|
||||
--log-level <number> 0:never 1:fatal 2:error 3:warn
|
||||
4:info (default) 5:debug 6:trace
|
||||
--log-position enable file name,function name,line number in log
|
||||
--disable-color disable log color
|
||||
-h,--help print this help message
|
||||
|
||||
@@ -140,19 +145,6 @@ echo timeout 5 > fifo.file
|
||||
echo queue-len 100 > fifo.file
|
||||
echo mode 0 > fifo.file
|
||||
```
|
||||
### Speed-Up any traffic with OpenVPN + UDPspeeder
|
||||
|
||||
|
||||
# wiki
|
||||
Check wiki for more info:
|
||||
|
||||
https://github.com/wangyu-/UDPspeeder/wiki
|
||||
|
||||
# Related repo
|
||||
|
||||
You can also try tinyfecVPN, a lightweight high-performance VPN with UDPspeeder's function built-in, repo:
|
||||
|
||||
https://github.com/wangyu-/tinyfecVPN
|
||||
|
||||
You can use udp2raw with UDPspeeder together to get better speed on some ISP with UDP QoS(UDP throttling), repo:
|
||||
|
||||
https://github.com/wangyu-/udp2raw-tunnel
|
||||
Check [UDPspeeder + openvpn config guide](/doc/udpspeeder_openvpn.md).
|
||||
|
@@ -52,7 +52,7 @@ u64_t get_current_time()//ms
|
||||
{
|
||||
timespec tmp_time;
|
||||
clock_gettime(CLOCK_MONOTONIC, &tmp_time);
|
||||
return ((u64_t)tmp_time.tv_sec)*1000llu+((u64_t)tmp_time.tv_nsec)/(1000*1000llu);
|
||||
return tmp_time.tv_sec*1000+tmp_time.tv_nsec/(1000*1000l);
|
||||
}
|
||||
|
||||
u64_t get_current_time_us()
|
||||
|
5
common.h
5
common.h
@@ -64,14 +64,13 @@ typedef short i16_t;
|
||||
|
||||
typedef u64_t my_time_t;
|
||||
|
||||
const int max_data_len=3600;
|
||||
const int max_data_len=2200;
|
||||
const int buf_len=max_data_len+200;
|
||||
|
||||
|
||||
//const u32_t timer_interval=400;
|
||||
////const u32_t conv_timeout=180000;
|
||||
//const u32_t conv_timeout=40000;//for test
|
||||
const u32_t conv_timeout=180000;
|
||||
const u32_t conv_timeout=40000;//for test
|
||||
const int max_conv_num=10000;
|
||||
const int max_conn_num=200;
|
||||
|
||||
|
@@ -11,25 +11,23 @@
|
||||
|
||||

|
||||
|
||||
[English](/README.md)
|
||||
对于某些运营商,UDPspeeder跟udp2raw配合可以达到更好的速度,udp2raw负责把UDP伪装成TCP,来绕过运营商的UDP限速。
|
||||
|
||||
[UDPspeeder Wiki](https://github.com/wangyu-/UDPspeeder/wiki)
|
||||
udp2raw的repo:
|
||||
|
||||
##### 提示
|
||||
https://github.com/wangyu-/udp2raw-tunnel
|
||||
|
||||
如果你嫌UDPspeeder+OpenVPN麻烦,你可以尝试tinyfecVPN,一个集成了UDPspeeder功能的VPN:
|
||||
如果你嫌UDPspeeder+OpenVPN麻烦,你可以尝试tinyFecVPN,一个集成了UDPspeeder功能的VPN:
|
||||
|
||||
tinyfecVPN的repo:
|
||||
tinyFecVPN的repo:
|
||||
|
||||
https://github.com/wangyu-/tinyfecVPN
|
||||
https://github.com/wangyu-/tinyFecVPN
|
||||
|
||||
|
||||
#### 效果
|
||||

|
||||
|
||||

|
||||
|
||||
|
||||
#### 原理简介
|
||||
主要原理是通过冗余数据来对抗网络的丢包,发送冗余数据的方式支持FEC(Forward Error Correction)和多倍发包,其中FEC算法是Reed-Solomon。
|
||||
|
||||
@@ -50,20 +48,14 @@ FEC方式的原理图:
|
||||
|
||||
client支持多个udp连接,server也支持多个client
|
||||
|
||||
#### 关键词
|
||||
|
||||
UDP加速器、双边UDP加速、全流量加速、开源加速器、游戏加速、网游加速器
|
||||
|
||||
# 简明操作说明
|
||||
|
||||
### 环境要求
|
||||
Linux主机,可以是桌面版,可以是android手机/平板,可以是openwrt路由器,也可以是树莓派。Release中提供了`amd64`、`x86`、`arm`、`mips_be`、`mips_le`的预编译binary.
|
||||
|
||||
对于windows和mac用户,在虚拟机中可以稳定使用(speeder跑在Linux里,其他应用照常跑在window里,桥接模式测试可用)。可以使用[这个](https://github.com/wangyu-/udp2raw-tunnel/releases/download/20171108.0/lede-17.01.2-x86_virtual_machine_image.zip)虚拟机镜像,大小只有7.5mb,免去在虚拟机里装系统的麻烦;虚拟机自带ssh server,可以scp拷贝文件,可以ssh进去,可以复制粘贴,root密码123456。
|
||||
Linux主机,可以是桌面版,可以是android手机/平板,可以是openwrt路由器,也可以是树莓派。在windows和mac上配合虚拟机可以稳定使用(speeder跑在Linux里,其他应用照常跑在window里,桥接模式测试可用),可以使用[这个](https://github.com/wangyu-/udp2raw-tunnel/releases/download/20170918.0/lede-17.01.2-x86_virtual_machine_image_with_udp2raw_pre_installed.zip)虚拟机镜像,大小只有7.5mb,免去在虚拟机里装系统的麻烦;虚拟机自带ssh server,可以scp拷贝文件,可以ssh进去,可以复制粘贴,root密码123456。
|
||||
|
||||
android版需要通过terminal运行。
|
||||
|
||||
##### 注意
|
||||
###### 注意
|
||||
在使用虚拟机时,建议手动指定桥接到哪个网卡,不要设置成自动。否则可能会桥接到错误的网卡。
|
||||
|
||||
### 安装
|
||||
@@ -75,103 +67,100 @@ https://github.com/wangyu-/UDPspeeder/releases
|
||||
假设你有一个server,ip为44.55.66.77,有一个服务监听在udp 7777端口。 假设你需要加速本地到44.55.66.77:7777的流量。
|
||||
```
|
||||
在server端运行:
|
||||
./speederv2 -s -l0.0.0.0:4096 -r127.0.0.1:7777 -f20:10 -k "passwd" --mode 0
|
||||
./speederv2 -s -l0.0.0.0:4096 -r127.0.0.1:7777 -f20:10 -k "passwd"
|
||||
|
||||
在client端运行:
|
||||
./speederv2 -c -l0.0.0.0:3333 -r44.55.66.77:4096 -f20:10 -k "passwd" --mode 0
|
||||
./speederv2 -c -l0.0.0.0:3333 -r44.55.66.77:4096 -f20:10 -k "passwd"
|
||||
```
|
||||
|
||||
现在client和server之间建立起了tunnel。想要连接44.55.66.77:7777,只需要连接 127.0.0.1:3333。来回的所有的udp流量会被加速。
|
||||
|
||||
##### 备注
|
||||
###### 备注:
|
||||
|
||||
`-f20:10`表示对每20个原始数据发送10个冗余包。`-f20:10` 和`-f 20:10`都是可以的,空格可以省略,对于所有的单字节option都是如此。对于双字节option,例如后面会提到的`--mode 0`,空格不可以省略。
|
||||
`-f20:10` 表示对每20个原始数据发送10个冗余包。`-f20:10` 和`-f 20:10`都是可以的,空格可以省略,对于所有的单字节option都是如此。对于双字节option,例如后面的`--mode 0`和`--mtu 1200`,空格不可以省略。
|
||||
|
||||
`-k` 指定一个字符串,开启简单的异或加密
|
||||
|
||||
推荐使用`--mode 0`选项,否则你可能需要考虑MTU问题。
|
||||
如果需要更省流量,请加上`--mode 0`,`--mode 0`模式会牺牲一点点的延迟(默认最多8ms,可调)换取更低的流量消耗。
|
||||
|
||||
这里推荐的参数是给日常/非游戏情况下使用的;玩游戏请用 [使用经验](https://github.com/wangyu-/UDPspeeder/wiki/使用经验) 里推荐的参数。
|
||||
###### 注意
|
||||
|
||||
##### 提示
|
||||
|
||||
对于某些运营商,UDPspeeder跟udp2raw配合可以达到更好的速度,udp2raw负责把UDP伪装成TCP,来绕过运营商的UDP限速。
|
||||
|
||||
udp2raw的repo:
|
||||
|
||||
https://github.com/wangyu-/udp2raw-tunnel
|
||||
要为UDPspeeder加速的应用设置好MTU(不是在UDPspeeder中,是在被加速的应用中),建议设置为1200。 另外,如果被加速的应用不能调整MTU,也可以在UDPspeeder中通过`--mode 0 --mtu 1200`设置MTU。关于`--mode 0`和`--mtu`的具体解释请看下文。
|
||||
|
||||
# 进阶操作说明
|
||||
|
||||
### 命令选项
|
||||
```
|
||||
UDPspeeder V2
|
||||
git version: 6f55b8a2fc build date: Nov 19 2017 06:11:23
|
||||
git version:8e7a8aed92 build date:Oct 25 2017 02:00:54
|
||||
repository: https://github.com/wangyu-/UDPspeeder
|
||||
|
||||
usage:
|
||||
run as client: ./this_program -c -l local_listen_ip:local_port -r server_ip:server_port [options]
|
||||
run as server: ./this_program -s -l server_listen_ip:server_port -r remote_ip:remote_port [options]
|
||||
run as client : ./this_program -c -l local_listen_ip:local_port -r server_ip:server_port [options]
|
||||
run as server : ./this_program -s -l server_listen_ip:server_port -r remote_ip:remote_port [options]
|
||||
|
||||
common options, must be same on both sides:
|
||||
-k,--key <string> key for simple xor encryption. if not set, xor is disabled
|
||||
common option,must be same on both sides:
|
||||
-k,--key <string> key for simple xor encryption. if not set,xor is disabled
|
||||
main options:
|
||||
-f,--fec x:y forward error correction, send y redundant packets for every x packets
|
||||
--timeout <number> how long could a packet be held in queue before doing fec, unit: ms, default: 8ms
|
||||
--report <number> turn on send/recv report, and set a period for reporting, unit: s
|
||||
-f,--fec x:y forward error correction,send y redundant packets for every x packets
|
||||
--timeout <number> how long could a packet be held in queue before doing fec,unit: ms,default :8ms
|
||||
--mode <number> fec-mode,available values: 0,1 ; 0 cost less bandwidth,1 cost less latency(default)
|
||||
--report <number> turn on send/recv report,and set a period for reporting,unit:s
|
||||
advanced options:
|
||||
--mode <number> fec-mode,available values: 0,1; mode 0(default) costs less bandwidth,no mtu problem.
|
||||
mode 1 usually introduces less latency, but you have to care about mtu.
|
||||
--mtu <number> mtu. for mode 0, the program will split packet to segment smaller than mtu value.
|
||||
for mode 1, no packet will be split, the program just check if the mtu is exceed.
|
||||
default value: 1250. you typically shouldnt change this value.
|
||||
-q,--queue-len <number> fec queue len, only for mode 0, fec will be performed immediately after queue is full.
|
||||
default value: 200.
|
||||
-j,--jitter <number> simulated jitter. randomly delay first packet for 0~<number> ms, default value: 0.
|
||||
--mtu <number> mtu. for mode 0,the program will split packet to segment smaller than mtu_value.
|
||||
for mode 1,no packet will be split,the program just check if the mtu is exceed.
|
||||
default value:1250
|
||||
-j,--jitter <number> simulated jitter.randomly delay first packet for 0~<number> ms,default value:0.
|
||||
do not use if you dont know what it means.
|
||||
-i,--interval <number> scatter each fec group to a interval of <number> ms, to protect burst packet loss.
|
||||
default value: 0. do not use if you dont know what it means.
|
||||
--random-drop <number> simulate packet loss, unit: 0.01%. default value: 0.
|
||||
--disable-obscure <number> disable obscure, to save a bit bandwidth and cpu.
|
||||
-i,--interval <number> scatter each fec group to a interval of <number> ms,to protect burst packet loss.
|
||||
default value:0.do not use if you dont know what it means.
|
||||
--random-drop <number> simulate packet loss ,unit:0.01%. default value: 0
|
||||
--disable-obscure <number> disable obscure,to save a bit bandwidth and cpu
|
||||
developer options:
|
||||
--fifo <string> use a fifo(named pipe) for sending commands to the running program, so that you
|
||||
can change fec encode parameters dynamically, check readme.md in repository for
|
||||
--fifo <string> use a fifo(named pipe) for sending commands to the running program,so that you
|
||||
can change fec encode parameters dynamically,check readme.md in repository for
|
||||
supported commands.
|
||||
-j ,--jitter jmin:jmax similiar to -j above, but create jitter randomly between jmin and jmax
|
||||
-i,--interval imin:imax similiar to -i above, but scatter randomly between imin and imax
|
||||
--decode-buf <number> size of buffer of fec decoder,u nit: packet, default: 2000
|
||||
--fix-latency <number> try to stabilize latency, only for mode 0
|
||||
-j ,--jitter jmin:jmax similiar to -j above,but create jitter randomly between jmin and jmax
|
||||
-i,--interval imin:imax similiar to -i above,but scatter randomly between imin and imax
|
||||
-q,--queue-len <number> max fec queue len,only for mode 0
|
||||
--decode-buf <number> size of buffer of fec decoder,unit:packet,default:2000
|
||||
--fix-latency <number> try to stabilize latency,only for mode 0
|
||||
--delay-capacity <number> max number of delayed packets
|
||||
--disable-fec <number> completely disable fec, turn the program into a normal udp tunnel
|
||||
--sock-buf <number> buf size for socket, >=10 and <=10240, unit: kbyte, default: 1024
|
||||
--disable-fec <number> completely disable fec,turn the program into a normal udp tunnel
|
||||
--sock-buf <number> buf size for socket,>=10 and <=10240,unit:kbyte,default:1024
|
||||
log and help options:
|
||||
--log-level <number> 0: never 1: fatal 2: error 3: warn
|
||||
4: info (default) 5: debug 6: trace
|
||||
--log-position enable file name, function name, line number in log
|
||||
--log-level <number> 0:never 1:fatal 2:error 3:warn
|
||||
4:info (default) 5:debug 6:trace
|
||||
--log-position enable file name,function name,line number in log
|
||||
--disable-color disable log color
|
||||
-h,--help print this help message
|
||||
|
||||
|
||||
|
||||
```
|
||||
### 包发送选项,两端设置可以不同。 只影响本地包发送。
|
||||
##### `-f` 选项
|
||||
设置fec参数,影响数据的冗余度。
|
||||
##### `--timeout` 选项
|
||||
指定fec编码器在编码时候最多可以引入多大的延迟。越高fec越有效率,调低可以降低延迟,但是会牺牲效率。
|
||||
指定fec编码器在编码时候最多可以引入多大的延迟。越高fec越有效率,加速游戏时调低可以降低延迟。
|
||||
|
||||
##### `--mode` 选项 和 `--mtu`选项
|
||||
fec编码器的工作模式。对于mode 0,编码器会积攒一定数量的packet,然后把他们合并再切成等长的片段(切分长度由--mtu指定)。对于mode 1,编码器不会做任何切分,而是会把packet按最大长度对齐,fec冗余包的长度为对齐后的长度(最大长度)。
|
||||
|
||||
简单来说`--mode 0`更省流量,没有mtu问题;`--mode 1`可以稍微降低一点延迟,需要考虑mtu;另外还有个`--mode 0 -q1`模式,多倍发包专用,没有延迟,也没有mtu问题,适合游戏,但是最耗流量。
|
||||
mode 0更省流量,在丢包率正常的情况下效果和mode 1是一样的;mode 1延迟更低,在极高丢包的情况下表现更好。
|
||||
|
||||
具体见,https://github.com/wangyu-/UDPspeeder/wiki/mode和mtu选项
|
||||
mode 0使用起来可以不用关注mtu,因为fec编码器会帮你把包切分到合理的大小;用mode 1时必须合理设置上层应用的mtu。mode 0模式中--mtu选项决定切分的片段的长度,mode 1模式中--mtu选项只起检查作用,如果超过了--mtu指定的值,数据包会被丢弃。
|
||||
|
||||
对于新手,建议不要纠结这些参数的具体含义,就用我在`使用经验`里推荐的设置,不要乱改参数,尤其是不要改`--mtu`。
|
||||
mode 0模式的流量消耗基本完全透明。mode 1因为涉及到数据按最大长度对齐,所以流量消耗不是完全可预期。<del>不过就实际使用来看,mode 1消耗的额外流量不多。</del> mode 1一般会比mode 0多消耗零点几倍的流量,对于在意流量的人,推荐用mode 0。
|
||||
|
||||
mode 0模式数据包一般不会乱序,除非网络本身有严重乱序;mode 1模式被恢复的数据包可能会乱序,不过UDP本来就允许乱序,对绝大多数应用没有影响。mode 0模式反而可以纠正一些乱序情况。
|
||||
|
||||
mode 0模式允许你发送的数据包大小超过物理接口的MTU而几乎不引起性能损失(而普通的ip分片做不到这点),目前最高支持到2000字节,2000字节已经可以应对任何应用了,因为一般网络的MTU只有1400多。之所以支持到2000字节是为了省程序内部开的静态buff(静态buff避免malloc提高性能),如果你是开发者,通过重新编译,支持到UDP协议的极限(
|
||||
65507字节)也没问题。
|
||||
|
||||
##### `--report` 选项
|
||||
数据发送和接受报告。开启后可以根据此数据推测出包速和丢包率等特征。`--report 10`表示每10秒生成一次报告。
|
||||
数据发送和接受报告。开启后可以根据此数据推测出包速和丢包率等特征。
|
||||
|
||||
##### `-i` 选项
|
||||
指定一个时间窗口,长度为n毫秒。同一个fec分组的数据在发送时候会被均匀分散到这n毫秒中,可以对抗突发性的丢包,默认值是0(也就是不开启此功能)。 这个功能很有用,在推荐的参数效果不理想时可以尝试打开,比如用`-i 10`、`-i 20`。这个选项的跟通信原理上常说的`交错fec` `交织fec`的原理是差不多的。
|
||||
指定一个时间窗口,长度为n毫秒。同一个fec分组的数据在发送时候会被均匀分散到这n毫秒中。可以对抗突发性的丢包。默认值是0,因为这个功能需要用到时钟,在某些虚拟机里时钟不稳定,可能会导致个别包出现非常大的延迟,所以默认关掉了。这个功能很有用,默认参数效果不理想时可以尝试打开。这个选项的跟通信原理上常说的`交错fec` `交织fec`的原理是差不多的。
|
||||
|
||||
##### `-j` 选项
|
||||
为原始数据的发送,增加一个延迟抖动值。这样上层应用计算出来的RTT方差会更大,以等待后续冗余包的到达,不至于发生在冗余包到达之前就触发重传的尴尬。配合-t选项使用。正常情况下跨国网络本身的延迟抖动就很大,可以不用设-j。这个功能也需要时钟,默认关掉了,不过一般情况应该不需要这个功能。
|
||||
@@ -181,14 +170,11 @@ log and help options:
|
||||
##### `--random-drop` 选项
|
||||
随机丢包。模拟高丢包的网络环境时使用。 `--random-drop`和`-j`选项一起用,可以模拟高延迟(或者高延迟抖动)高丢包的网络,可用于测试FEC参数在各种网络环境下的表现。
|
||||
|
||||
##### `-q` 选项
|
||||
仅对mode 0模式有用。设置fec编码器的最大队列长度。 比如`-q5`的意思是,在编码器积攒了5个数据包后,就立即发送。合理使用可以改善延迟。在下文的`使用经验`里有提到用`--mode 0 -q1` 来多倍发包。
|
||||
##### `-k`选项
|
||||
指定一个字符串,server/client间所有收发的包都会被异或,改变协议特征,防止UDPspeeder的协议被运营商针对。
|
||||
|
||||
`-q`和 `--timeout`的作用类似。`-q`决定fec编码器积攒了多少个数据包之后,立即发送。`--timeout`决定编码器收到第一个数据包以后,最多延迟多少毫秒后发送。
|
||||
|
||||
默认值是200,也就是尽可能多得积攒数据。
|
||||
|
||||
建议不要自己调整这个参数,除非是用我在`使用经验`里推荐给你的形式。
|
||||
##### `--disable-obscure`
|
||||
UDPspeeder默认情况下会对每个发出的数据包随机填充和异或一些字节(4~32字节),这样通过抓包难以发现你发了冗余数据,防止VPS被封。这个功能只是为了小心谨慎,即使你关掉这个功能,基本上也没问题,关掉可以省一些带宽和CPU。
|
||||
|
||||
#### `--fifo` option
|
||||
用fifo(命名管道)向运行中的程序发送command。例如`--fifo fifo.file`,可用的command有:
|
||||
@@ -201,30 +187,144 @@ echo mode 0 > fifo.file
|
||||
```
|
||||
可以动态改变fec编码器参数。可以从程序的log里看到command是否发送成功。
|
||||
|
||||
### 以下设置两端必须相同。
|
||||
|
||||
##### `-k`选项
|
||||
指定一个字符串,server/client间所有收发的包都会被异或,改变协议特征,防止UDPspeeder的协议被运营商针对。
|
||||
|
||||
##### `--disable-obscure`
|
||||
UDPspeeder默认情况下会对每个发出的数据包随机填充和异或一些字节(4~32字节),这样通过抓包难以发现你发了冗余数据,防止VPS被封。这个功能只是为了小心谨慎,即使你关掉这个功能,基本上也没问题,关掉可以省一些带宽和CPU。`--disable-obscure`可以关掉这个功能。
|
||||
|
||||
# 推荐参数
|
||||
|
||||
https://github.com/wangyu-/UDPspeeder/wiki/推荐设置
|
||||
|
||||
# 使用经验
|
||||
|
||||
https://github.com/wangyu-/UDPspeeder/wiki/使用经验
|
||||
### 在FEC和多倍发包之间如何选择
|
||||
|
||||
对于游戏,游戏的流量本身不大,延迟很重要,多倍发包是最佳解决方案,多倍发包不会引入额外的延迟。FEC编码器需要先积攒一些数据,才可以做FEC,延迟无法避免;对于多倍发包,没有这个问题,所以没有延迟。
|
||||
|
||||
对于其他日常应用(延迟要求一般),在合理配置的情况下,FEC的效果肯定好过多倍发包。不过需要根据网络的最大丢包来配置FEC参数,才能有稳定的效果。如果配置不当,对于--mode 1可能会完全没有效果;对于--mode 0,可能效果会比不用UDPspeeder还差。
|
||||
|
||||
对于游戏以外的应用,推荐使用FEC。但是,如果FEC版的默认参数在你那边效果很差,而你又不会调,可以先用多倍发包。
|
||||
|
||||
### V2版如何多倍发包
|
||||
|
||||
只要在设置-f参数时把x设置为1,fec算法就退化为多倍发包了。例如-f1:1,表示2倍发包,-f1:2表示3倍发包,以此类推。另外建议加上"--mode 1"参数,防止fec编码器试图积攒和合并数据,获得最低的延迟。
|
||||
|
||||
2倍发包的完整参数:
|
||||
|
||||
```
|
||||
./speederv2 -s -l0.0.0.0:4096 -r127.0.0.1:7777 -f1:1 -k "passwd" --mode 1
|
||||
./speederv2 -c -l0.0.0.0:3333 -r44.55.66.77:4096 -f1:1 -k "passwd" --mode 1
|
||||
```
|
||||
|
||||
使用了`--mode 1`以后,`--timeout`选项不起作用,所以不用调。
|
||||
|
||||
如果你只需要多倍发包,可以直接用回V1版,V1版配置更简单,占用内存更小,而且经过了几个月的考验,很稳定。
|
||||
|
||||
### 根据网络丢包合理设置FEC参数
|
||||
|
||||
默认的FEC参数为-f20:10,对每20个包,额外发送10个冗余包,也就是1.5倍发包。已经可以适应绝大多数的网络情况了,对于10%的网络丢包,可以降低到0.01%以下;对于20%的网络丢包,可以降低到2.5%。
|
||||
|
||||
如果你的网络丢包很低,比如在3%以下,可以尝试调低参数。比如-f20:5,也就是1.2倍发包,这个参数已经足够把3%的丢包降低到0.01%以下了。
|
||||
|
||||
如果网络丢包超过20%,需要把-f20:10调大。
|
||||
|
||||
如果你实在不会配,那么也可以用回V1版。
|
||||
|
||||
### 根据CPU处理能力来调整FEC参数
|
||||
|
||||
FEC算法很吃CPU,初次使用建议关注UDPspeeder的CPU占用。如果CPU被打满,可以在冗余度不变的情况下把FEC分组大小调小,否则的话效果可能很差。
|
||||
|
||||
比如-f20:10和-f10:5,都是1.5倍的冗余度,而-f20:10的FEC分组大小是30个包,-f10:5的FEC分组大小是15个包。-f20:10更费CPU,但是在一般情况下效果更稳定。把分组调小可以节省CPU。
|
||||
|
||||
另外,fec分组大小不宜过大,否则不但很耗CPU,还有其他副作用,建议x+y<50。
|
||||
|
||||
### 改变FEC参数而不断线
|
||||
|
||||
`--fifo`选项可以在运行时改变FEC参数,无需重启程序,也不会断线。如果你在使用过程中发现网络丢包突然变高,可以动态地把冗余度调大;反之也一样,如果网络变好了,把冗余度调小节省流量。一切都是无缝进行,不会断线,也不会因为改FEC参数导致额外的丢包。
|
||||
|
||||
### 为什么使用之后效果反而变差了?
|
||||
|
||||
有可能是你用了`--mode 0`参数,而又没调好参数。
|
||||
|
||||
如果你没有使用`--mode 0`,而确实效果变差了,那很可能是因为你的运营商对UDP有限制。一般看视频和下载都是TCP流量,而用UDPspeeder中转后流量变成了UDP流量,如果运营商对UDP做了限制,就可能导致效果比不用还差。用udp2raw可以解决,udp2raw: https://github.com/wangyu-/udp2raw-tunnel
|
||||
|
||||
|
||||
### UDPspeeder和BBR/锐速配合
|
||||
|
||||
UDPspeeder和BBR/锐速可以配合使用,UDPspeeder工作在IP层负责降低丢包率,BBR/锐速工作在TCP层负责优化拥塞和重传。这种情况下,可以调低UDPspeeder的冗余度,能把丢包率降低到5%以内就可以了,剩下的交给BBR/锐速解决,这样预计可以节省一些流量。如果是UDPspeeder跟Linux默认的Cubic一起用,最少也要把丢包率降低到1%以下才能流畅使用TCP。
|
||||
|
||||
对下文的`UDPspeeder + openvpn`和`UDPspeeder + openvpn + $***`方法有效。不过有一点区别,具体见下文。
|
||||
|
||||
### UDPspeeder和Kcptun配合
|
||||
|
||||
UDPspeeder和Kcptun配合,UDPspeeder和Kcptun可以并联也可以串联。
|
||||
|
||||
并联的情况下,让kcptun负责加速TCP,UDPspeeder负责加速UDP。见下文的`UDPspeeder + kcptun + $*** 同时加速tcp和udp流量`。
|
||||
|
||||
串联的情况。UDPspeeder的FEC跟Kcptun自带的相比:可以对两个方向设置不同的FEC参数、有一个更省流量的mode 0模式、可以动态改变FEC参数;但是UDPspeeder本身不优化拥塞和重传算法。所以UDPspeeder和Kcptun也可以配合使用,结合两者的优点。
|
||||
|
||||
串联时可以关掉Kcptun的FEC,让UDPspeeder接管FEC功能。这样UDPspeeder工作在UDP层负责降低丢包率,Kcptun工作在应用层用kcp算法负责优化拥塞和重传,能起到和`UDPspeeder+BBR/锐速`类似的效果。
|
||||
|
||||
如果发Issue问Kcptun+UDPspeeder相关的问题,一定要说明是并联还是串联。
|
||||
|
||||
# 应用
|
||||
|
||||
#### UDPspeeder + OpenVPN加速任何流量,也适用于其他VPN
|
||||

|
||||
|
||||
可以和BBR/锐速叠加,不过BBR/锐速部署在VPS上只对从本地到VPS的流量有效,对从本地到第三方服务器的流量无效。
|
||||
|
||||
需要在服务端开启ipforward和NAT。在客户端改路由表(可以手动修改,也可以由OpenVPN的redirect-gateway选项自动加好)。
|
||||
|
||||
Linux具体配置: [UDPspeeder + openvpn config guide](/doc/udpspeeder_openvpn.md).
|
||||
|
||||
Windows具体配置: [win10系统UDPspeeder+OpenVPN的完整设置](https://github.com/wangyu-/UDPspeeder/wiki/win10系统UDPspeeder-OpenVPN的完整设置)
|
||||
|
||||
如果UDPspeeder + OpenVPN对你来说显得太麻烦了,你可以尝试一下tinyFecVPN,一个集成了UDPspeeder功能的VPN:
|
||||
|
||||
https://github.com/wangyu-/tinyFecVPN/
|
||||
|
||||
#### UDPspeeder + kcptun/finalspeed + $*** 同时加速tcp和udp流量
|
||||
如果你需要用加速的tcp看视频和下载文件,这样效果可能比没有BBR的UDPspeeder+vpn方案更好。另外,如果你需要玩游戏,但是嫌配VPN麻烦,也可以用这种方案。
|
||||

|
||||
|
||||
具体配置方法简介:
|
||||
|
||||
假设$\*\*\* server监听在在44.55.66.77的443端口(tcp和udp同时)。用kcptun把tcp 443映射到本地的tcp 1234;用UDPspeeder把udp 443的映射到本地的udp 1234。
|
||||
然后让$\*\*\* client 去连127.0.0.1:1234就可以了,tcp和udp都被加速了。完整命令:
|
||||
```
|
||||
run at server side:
|
||||
./kcp_server -l ":4000" -t "127.0.0.1:443" -mode fast2
|
||||
./speederv2 -s -l0.0.0.0:4001 -r127.0.0.1:443 -f20:10 -k "passwd"
|
||||
|
||||
run at client side:
|
||||
./kcp_client -l ":1234" -r "44.55.66.77:4000" -mode fast2
|
||||
./speederv2 -c -l0.0.0.0:1234 -r44.55.66.77:4001 -f20:10 -k "passwd"
|
||||
```
|
||||
|
||||
这就是全部的命令了。issue里有很多人困惑于怎么把tcp和udp流量"分开",其实很简单就可以做到。
|
||||
|
||||
如果只需要加速UDP,不需要加速TCP,可以把kcptun换成其他的任意端口转发方式,比如ncat/socat/ssh tunnel/iptables/[tinyPortMapper](https://github.com/wangyu-/tinyPortMapper/releases)。
|
||||
|
||||
另外,如果没有kcptun只有BBR/锐速的话,也可以把kcptun换成ncat/socat/ssh tunnel/iptables/[tinyPortMapper](https://github.com/wangyu-/tinyPortMapper/releases)。这样,TCP流量由锐速/BBR加速,UDP由UDPspeeder加速。
|
||||
|
||||
#### UDPspeeder + openvpn + $*** 混合方案,也适用于其他VPN
|
||||
也是我正在用的方案。优点是可以随时在vpn和$\*\*\*方案间快速切换。
|
||||
实际部署起来比图中看起来的还要简单。不需要改路由表,不需要写iptables规则和开启NAT,需要做的只是用openvpn分配的ip访问$*** server。
|
||||
|
||||

|
||||
|
||||
(也可以把图中的$*** server换成其他的socks5 server,这样就不需要$*** client了)
|
||||
|
||||
可以和BBR/锐速叠加,BBR/锐速只要部署在VPS上就有效。
|
||||
|
||||
也可以用[tinyFecVPN](https://github.com/wangyu-/tinyFecVPN/) + $\*\*\* ,配置起来更简单。
|
||||
|
||||
# 应用实例
|
||||
|
||||
#### win10系统UDPspeeder+OpenVPN的完整设置
|
||||
|
||||
https://github.com/wangyu-/UDPspeeder/wiki/win10系统UDPspeeder-OpenVPN的完整设置
|
||||
|
||||
|
||||
#### 用树莓派做路由器,搭建透明代理,加速游戏主机的网络
|
||||
|
||||
https://github.com/wangyu-/UDPspeeder/wiki/用树莓派做路由器,搭建透明代理,加速游戏主机的网络
|
||||
|
||||
|
||||
# 编译教程
|
||||
暂时先参考udp2raw的这篇教程,几乎一样的过程。
|
||||
|
||||
https://github.com/wangyu-/udp2raw-tunnel/blob/master/doc/build_guide.zh-cn.md
|
||||
|
||||
# wiki
|
||||
|
||||
更多内容请看 wiki:
|
||||
|
||||
https://github.com/wangyu-/UDPspeeder/wiki
|
||||
|
||||
|
@@ -16,7 +16,7 @@ int g_fec_redundant_num=10;
|
||||
int g_fec_mtu=1250;
|
||||
int g_fec_queue_len=200;
|
||||
int g_fec_timeout=8*1000; //8ms
|
||||
int g_fec_mode=0;
|
||||
int g_fec_mode=1;
|
||||
|
||||
int dynamic_update_fec=1;
|
||||
|
||||
@@ -185,7 +185,7 @@ int fec_encode_manager_t::append(char *s,int len/*,int &is_first_packet*/)
|
||||
{
|
||||
mylog(log_trace,"counter=%d\n",counter);
|
||||
assert(len<=65535&&len>=0);
|
||||
//assert(len<=fec_mtu);//relax this limitation
|
||||
assert(len<=fec_mtu);
|
||||
char * p=input_buf[counter]+sizeof(u32_t)+4*sizeof(char);//copy directly to final position,avoid unnecessary copy.
|
||||
//remember to change this,if protocol is modified
|
||||
|
||||
@@ -229,7 +229,7 @@ int fec_encode_manager_t::input(char *s,int len/*,int &is_first_packet*/)
|
||||
}
|
||||
if(fec_mode==1&&s!=0&&len>fec_mtu)
|
||||
{
|
||||
mylog(log_warn,"mode==1,message len=%d,len>fec_mtu,fec_mtu=%d,packet may not be delivered\n",len,fec_mtu);
|
||||
mylog(log_warn,"mode==1,message len=%d,fec_mtu=%d,len>fec_mtu,packet may not be able to deliver\n",len,fec_mtu);
|
||||
//return -1;
|
||||
}
|
||||
if(s==0&&counter==0)
|
||||
@@ -282,10 +282,7 @@ int fec_encode_manager_t::input(char *s,int len/*,int &is_first_packet*/)
|
||||
int best_data_num=fec_data_num;
|
||||
for(int i=1;i<actual_data_num;i++)
|
||||
{
|
||||
u32_t shard_len=blob_encode.get_shard_len(i,0);
|
||||
if(shard_len>(u32_t)fec_mtu) continue;
|
||||
|
||||
u32_t new_len=(shard_len+header_overhead)*(i+fec_redundant_num);
|
||||
u32_t new_len=(blob_encode.get_shard_len(i,0)+header_overhead)*(i+fec_redundant_num);
|
||||
if(new_len<best_len)
|
||||
{
|
||||
best_len=new_len;
|
||||
|
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14
main.cpp
14
main.cpp
@@ -34,22 +34,19 @@ static void print_help()
|
||||
printf("main options:\n");
|
||||
printf(" -f,--fec x:y forward error correction, send y redundant packets for every x packets\n");
|
||||
printf(" --timeout <number> how long could a packet be held in queue before doing fec, unit: ms, default: 8ms\n");
|
||||
printf(" --mode <number> fec-mode,available values: 0, 1; 0 cost less bandwidth, 1 cost less latency(default)\n");
|
||||
printf(" --report <number> turn on send/recv report, and set a period for reporting, unit: s\n");
|
||||
|
||||
printf("advanced options:\n");
|
||||
printf(" --mode <number> fec-mode,available values: 0,1; mode 0(default) costs less bandwidth,no mtu problem.\n");
|
||||
printf(" mode 1 usually introduces less latency, but you have to care about mtu.\n");
|
||||
printf(" --mtu <number> mtu. for mode 0, the program will split packet to segment smaller than mtu value.\n");
|
||||
printf(" --mtu <number> mtu. for mode 0, the program will split packet to segment smaller than mtu_value.\n");
|
||||
printf(" for mode 1, no packet will be split, the program just check if the mtu is exceed.\n");
|
||||
printf(" default value: 1250. you typically shouldnt change this value.\n");
|
||||
printf(" -q,--queue-len <number> fec queue len, only for mode 0, fec will be performed immediately after queue is full.\n");
|
||||
printf(" default value: 200. \n");
|
||||
printf(" default value: 1250\n");
|
||||
printf(" -j,--jitter <number> simulated jitter. randomly delay first packet for 0~<number> ms, default value: 0.\n");
|
||||
printf(" do not use if you dont know what it means.\n");
|
||||
printf(" -i,--interval <number> scatter each fec group to a interval of <number> ms, to protect burst packet loss.\n");
|
||||
printf(" default value: 0. do not use if you dont know what it means.\n");
|
||||
printf(" --random-drop <number> simulate packet loss, unit: 0.01%%. default value: 0.\n");
|
||||
printf(" --disable-obscure <number> disable obscure, to save a bit bandwidth and cpu.\n");
|
||||
printf(" --random-drop <number> simulate packet loss, unit: 0.01%%. default value: 0\n");
|
||||
printf(" --disable-obscure <number> disable obscure, to save a bit bandwidth and cpu\n");
|
||||
// printf(" --disable-xor <number> disable xor\n");
|
||||
|
||||
printf("developer options:\n");
|
||||
@@ -58,6 +55,7 @@ static void print_help()
|
||||
printf(" supported commands.\n");
|
||||
printf(" -j ,--jitter jmin:jmax similiar to -j above, but create jitter randomly between jmin and jmax\n");
|
||||
printf(" -i,--interval imin:imax similiar to -i above, but scatter randomly between imin and imax\n");
|
||||
printf(" -q,--queue-len <number> max fec queue len, only for mode 0\n");
|
||||
printf(" --decode-buf <number> size of buffer of fec decoder,u nit: packet, default: 2000\n");
|
||||
printf(" --fix-latency <number> try to stabilize latency, only for mode 0\n");
|
||||
printf(" --delay-capacity <number> max number of delayed packets\n");
|
||||
|
3
makefile
3
makefile
@@ -13,7 +13,7 @@ SOURCES=main.cpp log.cpp common.cpp lib/fec.c lib/rs.c packet.cpp delay_manager.
|
||||
NAME=speederv2
|
||||
TARGETS=amd64 arm mips24kc_be x86 mips24kc_le
|
||||
|
||||
TAR=${NAME}_binaries.tar.gz `echo ${TARGETS}|sed -r 's/([^ ]+)/speederv2_\1/g'` version.txt
|
||||
TAR=${NAME}_binaries.tar.gz `echo ${TARGETS}|sed -r 's/([^ ]+)/speederv2_\1/g'`
|
||||
|
||||
all:git_version
|
||||
rm -f ${NAME}
|
||||
@@ -56,7 +56,6 @@ cross3:git_version
|
||||
${cc_cross} -o ${NAME}_cross -I. ${SOURCES} ${FLAGS} -lrt -static -O3
|
||||
|
||||
release: ${TARGETS}
|
||||
cp git_version.h version.txt
|
||||
tar -zcvf ${TAR}
|
||||
|
||||
clean:
|
||||
|
30
misc.cpp
30
misc.cpp
@@ -140,27 +140,24 @@ int from_normal_to_fec(conn_info_t & conn_info,char *data,int len,int & out_n,ch
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
if(out_n>0)
|
||||
{
|
||||
log_bare(log_trace,"seq= %u ",read_u32(out_arr[0]));
|
||||
}
|
||||
for(int i=0;i<out_n;i++)
|
||||
{
|
||||
inner_stat.output_packet_num++;
|
||||
inner_stat.output_packet_size+=out_len[i];
|
||||
|
||||
log_bare(log_trace,"%d ",out_len[i]);
|
||||
|
||||
}
|
||||
|
||||
log_bare(log_trace,"\n");
|
||||
|
||||
}
|
||||
|
||||
mylog(log_trace,"from_normal_to_fec input_len=%d,output_n=%d\n",len,out_n);
|
||||
|
||||
if(out_n>0)
|
||||
{
|
||||
log_bare(log_trace,"seq= %u ",read_u32(out_arr[0]));
|
||||
}
|
||||
for(int i=0;i<out_n;i++)
|
||||
{
|
||||
inner_stat.output_packet_num++;
|
||||
inner_stat.output_packet_size+=out_len[i];
|
||||
|
||||
log_bare(log_trace,"%d ",out_len[i]);
|
||||
|
||||
}
|
||||
|
||||
log_bare(log_trace,"\n");
|
||||
//for(int i=0;i<n;i++)
|
||||
//{
|
||||
//delay_send(0,dest,s_arr[i],s_len);
|
||||
@@ -579,7 +576,6 @@ void process_arg(int argc, char *argv[])
|
||||
{"tun-mtu", required_argument, 0, 1},
|
||||
{"disable-mssfix", no_argument, 0, 1},
|
||||
{"keep-reconnect", no_argument, 0, 1},
|
||||
{"interval", required_argument, 0,'i'},
|
||||
{NULL, 0, 0, 0}
|
||||
};
|
||||
int option_index = 0;
|
||||
|
12
tunnel.cpp
12
tunnel.cpp
@@ -113,12 +113,12 @@ int tunnel_client_event_loop()
|
||||
if (nfds < 0) { //allow zero
|
||||
if(errno==EINTR )
|
||||
{
|
||||
mylog(log_info,"epoll interrupted by signal continue\n");
|
||||
//myexit(0);
|
||||
mylog(log_info,"epoll interrupted by signal\n");
|
||||
myexit(0);
|
||||
}
|
||||
else
|
||||
{
|
||||
mylog(log_fatal,"epoll_wait return %d,%s\n", nfds,strerror(errno));
|
||||
mylog(log_fatal,"epoll_wait return %d\n", nfds);
|
||||
myexit(-1);
|
||||
}
|
||||
}
|
||||
@@ -417,12 +417,12 @@ int tunnel_server_event_loop()
|
||||
if (nfds < 0) { //allow zero
|
||||
if(errno==EINTR )
|
||||
{
|
||||
mylog(log_info,"epoll interrupted by signal,continue\n");
|
||||
//myexit(0);
|
||||
mylog(log_info,"epoll interrupted by signal\n");
|
||||
myexit(0);
|
||||
}
|
||||
else
|
||||
{
|
||||
mylog(log_fatal,"epoll_wait return %d,%s\n", nfds,strerror(errno));
|
||||
mylog(log_fatal,"epoll_wait return %d\n", nfds);
|
||||
myexit(-1);
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user