/* * connection.h * * Created on: Sep 23, 2017 * Author: root */ #ifndef CONNECTION_H_ #define CONNECTION_H_ extern int disable_anti_replay; #include "connection.h" #include "common.h" #include "log.h" #include "delay_manager.h" #include "fd_manager.h" #include "fec_manager.h" /* struct anti_replay_t //its for anti replay attack,similar to openvpn/ipsec 's anti replay window { u64_t max_packet_received; char window[anti_replay_window_size]; anti_replay_seq_t anti_replay_seq; anti_replay_seq_t get_new_seq_for_send(); anti_replay_t(); void re_init(); int is_vaild(u64_t seq); };//anti_replay; */ struct conv_manager_t // manage the udp connections { //typedef hash_map map; unordered_map u64_to_conv; //conv and u64 are both supposed to be uniq unordered_map conv_to_u64; unordered_map conv_last_active_time; unordered_map::iterator clear_it; unordered_map::iterator it; unordered_map::iterator old_it; //void (*clear_function)(uint64_t u64) ; long long last_clear_time; conv_manager_t(); ~conv_manager_t(); int get_size(); void reserve(); void clear(); u32_t get_new_conv(); int is_conv_used(u32_t conv); int is_u64_used(u64_t u64); u32_t find_conv_by_u64(u64_t u64); u64_t find_u64_by_conv(u32_t conv); int update_active_time(u32_t conv); int insert_conv(u32_t conv,u64_t u64); int erase_conv(u32_t conv); int clear_inactive(char * ip_port=0); int clear_inactive0(char * ip_port); };//g_conv_manager; struct conn_info_t //stores info for a raw connection.for client ,there is only one connection,for server there can be thousand of connection since server can //handle multiple clients { conv_manager_t conv_manager; fec_encode_manager_t fec_encode_manager; fec_decode_manager_t fec_decode_manager; fd64_t timer_fd; ip_port_t ip_port; };//g_conn_info; struct conn_manager_t //manager for connections. for client,we dont need conn_manager since there is only one connection.for server we use one conn_manager for all connections { unordered_map mp;// to conn_info_t; unordered_map::iterator clear_it; long long last_clear_time; conn_manager_t(); int exist(ip_port_t); conn_info_t *& find_p(ip_port_t); //be aware,the adress may change after rehash conn_info_t & find(ip_port_t) ; //be aware,the adress may change after rehash int insert(ip_port_t); /* int exist_fd64(fd64_t fd64); void insert_fd64(fd64_t fd64,ip_port_t); ip_port_t find_by_fd64(fd64_t fd64);*/ int erase(unordered_map::iterator erase_it); int clear_inactive(); int clear_inactive0(); }; extern conn_manager_t conn_manager; #endif /* CONNECTION_H_ */