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https://github.com/wangyu-/UDPspeeder.git
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38
connection.h
38
connection.h
@@ -14,9 +14,10 @@ extern int disable_anti_replay;
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#include "common.h"
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#include "log.h"
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#include "delay_manager.h"
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#include "fd_manager.h"
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/*
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struct anti_replay_t //its for anti replay attack,similar to openvpn/ipsec 's anti replay window
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{
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u64_t max_packet_received;
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@@ -28,7 +29,7 @@ struct anti_replay_t //its for anti replay attack,similar to openvpn/ipsec 's a
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int is_vaild(u64_t seq);
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};//anti_replay;
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*/
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struct conv_manager_t // manage the udp connections
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{
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@@ -68,7 +69,9 @@ struct conn_info_t //stores info for a raw connection.for client ,there is o
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//handle multiple clients
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{
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conv_manager_t conv_manager;
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anti_replay_t anti_replay;
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//anti_replay_t anti_replay;
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fd64_t timer_fd;
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ip_port_t ip_port;
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};//g_conn_info;
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struct conn_manager_t //manager for connections. for client,we dont need conn_manager since there is only one connection.for server we use one conn_manager for all connections
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@@ -76,31 +79,22 @@ struct conn_manager_t //manager for connections. for client,we dont need conn_m
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u32_t ready_num;
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unordered_map<int,conn_info_t *> udp_fd_mp; //a bit dirty to used pointer,but can void unordered_map search
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unordered_map<int,conn_info_t *> timer_fd_mp;//we can use pointer here since unordered_map.rehash() uses shallow copy
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unordered_map<id_t,conn_info_t *> const_id_mp;
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unordered_map<u64_t,conn_info_t*> mp; //put it at end so that it de-consturcts first
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unordered_map<fd64_t,u64_t> fd64_mp;
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unordered_map<u64_t,conn_info_t*> mp;//<ip,port> to conn_info_t;
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//put it at end so that it de-consturcts first
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unordered_map<u64_t,conn_info_t*>::iterator clear_it;
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long long last_clear_time;
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conn_manager_t();
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int exist(u32_t ip,uint16_t port);
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/*
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int insert(uint32_t ip,uint16_t port)
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{
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uint64_t u64=0;
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u64=ip;
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u64<<=32u;
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u64|=port;
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mp[u64];
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return 0;
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}*/
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conn_info_t *& find_insert_p(u32_t ip,uint16_t port); //be aware,the adress may change after rehash
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conn_info_t & find_insert(u32_t ip,uint16_t port) ; //be aware,the adress may change after rehash
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int exist_ip_port(ip_port_t);
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conn_info_t *& find_insert_p(ip_port_t); //be aware,the adress may change after rehash
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conn_info_t & find_insert(ip_port_t) ; //be aware,the adress may change after rehash
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int exist_fd64(fd64_t fd64);
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void insert_fd64(fd64_t fd64,ip_port_t);
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ip_port_t find_by_fd64(fd64_t fd64);
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int erase(unordered_map<u64_t,conn_info_t*>::iterator erase_it);
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int clear_inactive();
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