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@@ -252,7 +252,7 @@ struct stat_t
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};
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struct conn_info_t //stores info for a raw connection.for client ,there is only one connection,for server there can be thousand of connection since server can
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struct conn_info_t:not_copy_able_t //stores info for a raw connection.for client ,there is only one connection,for server there can be thousand of connection since server can
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//handle multiple clients
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{
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union tmp_union_t
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@@ -325,10 +325,11 @@ struct conn_info_t //stores info for a raw connection.for client ,there is o
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{
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last_active_time=get_current_time();
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}
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/*
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conn_info_t(const conn_info_t &b)
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{
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assert(0==1);
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}
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}*/
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};
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/*
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struct conn_manager_t //manager for connections. for client,we dont need conn_manager since there is only one connection.for server we use one conn_manager for all connections
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