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/*
* common.h
*
* Created on: Jul 29, 2017
* Author: wangyu
*/
#ifndef COMMON_H_
#define COMMON_H_
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//#define __STDC_FORMAT_MACROS 1
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#include <inttypes.h>
#include<stdio.h>
#include<string.h>
#include<stdlib.h>
#include<getopt.h>
#include<unistd.h>
#include<errno.h>
#include <sys/wait.h>
#include <sys/socket.h> //for socket ofcourse
#include <sys/types.h>
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#include <sys/stat.h>
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#include <stdlib.h> //for exit(0);
#include <errno.h> //For errno - the error number
#include <netinet/tcp.h> //Provides declarations for tcp header
#include <netinet/udp.h>
#include <netinet/ip.h> //Provides declarations for ip header
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//#include <netinet/if_ether.h>
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#include <arpa/inet.h>
#include <fcntl.h>
#include <arpa/inet.h>
#include <sys/time.h>
#include <time.h>
#include <sys/ioctl.h>
#include <netinet/in.h>
#include <net/if.h>
#include <arpa/inet.h>
#include <stdarg.h>
#include <assert.h>
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#include <my_ev.h>
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#include<unordered_map>
#include<unordered_set>
#include<map>
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#include<list>
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using namespace std;
typedef unsigned long long u64_t; //this works on most platform,avoid using the PRId64
typedef long long i64_t;
typedef unsigned int u32_t;
typedef int i32_t;
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typedef unsigned short u16_t;
typedef short i16_t;
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struct my_itimerspec {
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struct timespec it_interval; /* Timer interval */
struct timespec it_value; /* Initial expiration */
};
typedef u64_t my_time_t;
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const int max_data_len=3600;
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const int buf_len=max_data_len+200;
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//const u32_t timer_interval=400;
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////const u32_t conv_timeout=180000;
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//const u32_t conv_timeout=40000;//for test
const u32_t conv_timeout=180000;
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const int max_conv_num=10000;
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const int max_conn_num=200;
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/*
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const u32_t max_handshake_conn_num=10000;
const u32_t max_ready_conn_num=1000;
//const u32_t anti_replay_window_size=1000;
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const u32_t client_handshake_timeout=5000;
const u32_t client_retry_interval=1000;
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const u32_t server_handshake_timeout=10000;// this should be much longer than clients. client retry initially ,server retry passtively*/
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const int conv_clear_ratio=30; //conv grabage collecter check 1/30 of all conv one time
const int conn_clear_ratio=50;
const int conv_clear_min=1;
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const int conn_clear_min=1;
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const u32_t conv_clear_interval=1000;
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const u32_t conn_clear_interval=1000;
const i32_t max_fail_time=0;//disable
const u32_t heartbeat_interval=1000;
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const u32_t timer_interval=400;//this should be smaller than heartbeat_interval and retry interval;
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//const uint32_t conv_timeout=120000; //120 second
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//const u32_t conv_timeout=120000; //for test
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const u32_t client_conn_timeout=10000;
const u32_t client_conn_uplink_timeout=client_conn_timeout+2000;
//const uint32_t server_conn_timeout=conv_timeout+60000;//this should be 60s+ longer than conv_timeout,so that conv_manager can destruct convs gradually,to avoid latency glicth
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const u32_t server_conn_timeout=conv_timeout+20000;//for test
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extern int about_to_exit;
enum raw_mode_t{mode_faketcp=0,mode_udp,mode_icmp,mode_end};
extern raw_mode_t raw_mode;
enum program_mode_t {unset_mode=0,client_mode,server_mode};
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extern program_mode_t client_or_server;
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extern unordered_map<int, const char*> raw_mode_tostring ;
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enum working_mode_t {unset_working_mode=0,tunnel_mode,tun_dev_mode};
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extern working_mode_t working_mode;
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extern int socket_buf_size;
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typedef u32_t id_t;
typedef u64_t iv_t;
typedef u64_t padding_t;
typedef u64_t anti_replay_seq_t;
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typedef u64_t fd64_t;
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//enum dest_type{none=0,type_fd64_ip_port,type_fd64,type_fd64_ip_port_conv,type_fd64_conv/*,type_fd*/};
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enum dest_type{none=0,type_fd64_ip_port,type_fd64,type_fd,type_write_fd,type_fd_ip_port/*,type_fd*/};
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struct ip_port_t
{
u32_t ip;
int port;
void from_u64(u64_t u64);
u64_t to_u64();
char * to_s();
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};
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struct fd64_ip_port_t
{
fd64_t fd64;
ip_port_t ip_port;
};
struct fd_ip_port_t
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{
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int fd;
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ip_port_t ip_port;
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};
union inner_t
{
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fd64_t fd64;
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int fd;
fd64_ip_port_t fd64_ip_port;
fd_ip_port_t fd_ip_port;
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};
struct dest_t
{
dest_type type;
inner_t inner;
u32_t conv;
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int cook=0;
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};
struct fd_info_t
{
ip_port_t ip_port;
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ev_io io_watcher;
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};
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struct pseudo_header {
u_int32_t source_address;
u_int32_t dest_address;
u_int8_t placeholder;
u_int8_t protocol;
u_int16_t tcp_length;
};
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u64_t get_current_time();
u64_t get_current_time_us();
u64_t pack_u64(u32_t a,u32_t b);
u32_t get_u64_h(u64_t a);
u32_t get_u64_l(u64_t a);
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void write_u16(char *,u16_t a);
u16_t read_u16(char *);
void write_u32(char *,u32_t a);
u32_t read_u32(char *);
void write_u64(char *,u64_t a);
u64_t read_uu64(char *);
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char * my_ntoa(u32_t ip);
void myexit(int a);
void init_random_number_fd();
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u64_t get_fake_random_number_64();
u32_t get_fake_random_number();
u32_t get_fake_random_number_nz();
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u64_t ntoh64(u64_t a);
u64_t hton64(u64_t a);
bool larger_than_u16(uint16_t a,uint16_t b);
bool larger_than_u32(u32_t a,u32_t b);
void setnonblocking(int sock);
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int set_buf_size(int fd,int socket_buf_size,int force_socket_buf=0);
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unsigned short csum(const unsigned short *ptr,int nbytes);
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unsigned short tcp_csum(const pseudo_header & ph,const unsigned short *ptr,int nbytes);
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void signal_handler(int sig);
int numbers_to_char(id_t id1,id_t id2,id_t id3,char * &data,int &len);
int char_to_numbers(const char * data,int len,id_t &id1,id_t &id2,id_t &id3);
void myexit(int a);
int add_iptables_rule(char *);
int clear_iptables_rule();
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void get_fake_random_chars(char * s,int len);
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int random_between(u32_t a,u32_t b);
int set_timer_ms(int epollfd,int &timer_fd,u32_t timer_interval);
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int round_up_div(int a,int b);
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int create_fifo(char * file);
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/*
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int create_new_udp(int &new_udp_fd,int remote_address_uint32,int remote_port);
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*/
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int new_listen_socket(int &fd,u32_t ip,int port);
int new_connected_socket(int &fd,u32_t ip,int port);
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#endif /* COMMON_H_ */